package jwxx.server;

public class SUsingSkill {

	private int id;
	private int fk_external_metal;
	private int fk_external_wood;
	private int fk_external_water;
	private int fk_external_fire;
	private int fk_external_earth;
	private int fk_intrinsic_metal;
	private int fk_intrinsic_wood;
	private int fk_intrinsic_water;
	private int fk_intrinsic_fire;
	private int fk_intrinsic_earth;
	
	
	public int getID(){
		return id;
	}
	public void setID(int id){
		this.id=id;
	}
	public int getExternalMetal(){
		return fk_external_metal;
	}
	public void setExternalMetal(int fk_external_metal){
		this.fk_external_metal=fk_external_metal;
	}
	public int getExternalWood(){
		return fk_external_wood;
	}
	public void setExternalWood(int fk_external_wood){
		this.fk_external_wood=fk_external_wood;
	}
	public int getExternalWater(){
		return fk_external_water;
	}
	public void setExternalWater(int fk_external_water){
		this.fk_external_water=fk_external_water;
	}
	public int getExternalFire(){
		return fk_external_fire;
	}
	public void setExternalFire(int fk_external_fire){
		this.fk_external_fire=fk_external_fire;
	}
	public int getExternalEarth(){
		return fk_external_earth;
	}
	public void setExternalEarth(int fk_external_earth){
		this.fk_external_earth=fk_external_earth;
	}
	public int getIntrinsicMetal(){
		return fk_intrinsic_metal;
	}
	public void setIntrinsicMetal(int fk_intrinsic_metal){
		this.fk_intrinsic_metal=fk_intrinsic_metal;
	}
	public int getIntrinsicWood(){
		return fk_intrinsic_wood;
	}
	public void setIntrinsicWood(int fk_intrinsic_wood){
		this.fk_intrinsic_wood=fk_intrinsic_wood;
	}
	public int getIntrinsicWater(){
		return fk_intrinsic_water;
	}
	public void setIntrinsicWater(int fk_intrinsic_water){
		this.fk_intrinsic_water=fk_intrinsic_water;
	}
	public int getIntrinsicFire(){
		return fk_intrinsic_fire;
	}
	public void setIntrinsicFire(int fk_intrinsic_fire){
		this.fk_intrinsic_fire=fk_intrinsic_fire;
	}
	public int getIntrinsicEarth(){
		return fk_intrinsic_earth;
	}
	public void setIntrinsicEarth(int fk_intrinsic_earth){
		this.fk_intrinsic_earth=fk_intrinsic_earth;
	}
	
}
